AI Insights · Timothy · July 2022
Top 5 Co-op Games on iOS in Romania: Q2 2022
In Q2 2022, the top 5 co-op games on iOS in Romania showed varied performance in downloads, revenue, and active users, with significant trends observed for each app.
In the second quarter of 2022, the performance of the top 5 co-op games on the iOS platform in Romania showcased interesting trends in weekly downloads, revenue, and active users. Here's a closer look at the key metrics for these popular apps.
Apex Legends Mobile by Electronic Arts saw a significant decrease in weekly downloads, starting at 36.6K in mid-May and falling sharply to 794 by the end of June. Revenue followed a similar downward trend, peaking at around $1.5K in the first week and dropping to $348 by the end of the quarter. Active users also declined from 35.3K to 7.7K over the same period.
Roblox from Roblox Corporation maintained a relatively stable performance. Weekly revenue fluctuated, reaching a high of approximately $19.6K in late April and ending at $16.2K in the last week of June. Downloads varied slightly, from 2.8K at the start to 2.9K by the end of the quarter. Active users showed a steady increase, growing from 60.9K to 68.1K.
Diablo Immortal by Blizzard Entertainment experienced a notable launch impact. Weekly downloads started strong at 17.5K but dropped to 738 by late June. Revenue peaked at around $16.9K in the first week of June and settled at $8.4K by the end of the month. The number of active users also decreased from 16.1K to 8.2K during this period.
PUBG MOBILE by Tencent Mobile International Limited showed diverse trends. Revenue peaked at approximately $35.7K in mid-April, then gradually decreased to $11.2K by late June. Downloads fluctuated, starting at 2.3K in late March and ending at 1.8K. Active users saw some ups and downs, beginning at 76.6K and ending at 74.4K.
Brawl Stars from Supercell demonstrated a decline across key metrics. Weekly revenue peaked at about $8.7K in early May and dropped to $2.9K by the end of June. Downloads slightly decreased from 2K to 1.7K. Active users also saw a downward trend, from 71K at the start to 68K by the end of the quarter.
These insights are based on data from Sensor Tower, which provides comprehensive analytics for app performance. For more detailed insights, visit Sensor Tower.